2023 ITECH 2100 6100 Programming 2 School of Science Information Technology and Engineering CRICOS Provider No 00103D ITECH 2100 6100 Assignment | Assignment Collections
Computer Science 2023 Information Technology and Engineering CRICOS
2023 ITECH 2100 6100 Programming 2 School of Science Information Technology and Engineering CRICOS Provider No 00103D ITECH 2100 6100 Assignment | Assignment Collections
ITECH 2100 /6100 Programming 2 School of Science, Information Technology and Engineering CRICOS Provider No. 00103D ITECH 2100/6100 Assignment 1 Page 1 of 6 Assignment 2 Semester 1, 2014 Assignment Overview: This assignment requires you to complete various tasks involving classes you have written yourself in assignment 1 (Students who choose may use the sample code provided for assignment 1 if preferred). You may also use classes that you find in the SDK. You will also write a new class that will create a GUI using the swing library. The theme will be chosen by you, modelling on example code you have developed in lab classes and seen in lectures. The focus of Assignment 2, is your development of a GUI using java swing packages. You will be required to develop your application using Java in the Eclipse environment. You will need to zip the whole project up when you are finished and submit it on Moodle by the due date. You will also need to submit a report (both electronically in Moodle and as a hard copy (consult your tutor to see if hardcopy is required)). The report will require some written and diagrammatic information describing your system as well as addressing documentation, design and testing requirements which will be outlined in the various tasks. Please write clearly and IN YOUR OWN WORDS (plagiarism is NOT acceptable – refer to Course Description). It is expected that no submissions will be identical, so ensure that your GUI has some unique elements to it. Be creative! It is expected that each student will creatively design and author a unique system based on individual choices that fit with the requirements listed in each task. Before you begin, read over the entire assignment and understand all the tasks. You are to write your own system yourself, although you may find useful sample code in the samples provided on moodle and in class. Acknowledge all code that you do not write yourself with in code comments. All code must conform to stylistic standards…
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